That page is very well done and interesting, thanks for sharing!
Comment on The Prisoner's Trolley Problemma
a_wild_mimic_appears@lemmy.dbzer0.com 1 day ago
for the longest time, i did know that game theory did not have anything to do with “games” and that it is somehow connected to the prisoners dilemma, but the concept as such wasn’t very clear to me. If you are like my former me, take 30 minutes out of your day and visit ncase.me/trust/ to learn and play around with game theory; it’s a great webpage and it’s pretty good fun all around.
NevermindNoMind@lemmy.world 22 hours ago
batshit@lemmings.world 19 hours ago
zergtoshi@lemmy.world 19 hours ago
Thank you for sharing the link. That webpage is amazing!
solstice@lemmy.world 18 hours ago
I did a few game theory simulations in college and they were always real interesting. In one of them for example, it was a multiplayer game, with multiple interactions. I think it was to simulate global trade basically: you could cooperate with as many players as you want and each time you cooperate you both get a point. If you defect then you get two and they get none. However, all the players could see what the other players are doing, so if you defected they would know and probably would play (trade) with you. The best way to win was to form as many connections as possible and fully cooperate the whole time.
I formed maybe like 20-30 connections with other players and didn’t defect. Each point was worth a few cents or something. So I walked out with a check for like $20-$50 or something. Many players walked out with nothing because they cheated too many people too many times and nobody wanted to trade with them.
Therefore, clearly, the best economic policy is protectionism, tariffs, trade wars, and fucking over both allies and enemies, right? Right?!?
Lemming6969@lemmy.world 15 hours ago
Your simulation seems to only punish selfish actors when that’s not always the case. Doesn’t include natural monopolies, lacks clandestine exploitation, and there’s likely no market capture or saturation. In such a case the only play is to cooperate.