Comment on The world is ending but here's a side quest - will RPGs ever solve their urgency problem?

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_Lory98_@discuss.tchncs.de ⁨4⁩ ⁨weeks⁩ ago

I don’t think it’s comparable to those examples as it affects the pacing of the story, instead of being just an abstraction of a system.

In my case it has damaged (and in some cases ruined) my experience of the story or made me skip side content, as I can’t ignore it.

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