Lmao the subway complaint is the dumbest thing ive ever read. The subway was added to the game and it was the most boring shit ever, why would you want to have to walk into a train system and watch a non skippable cutscene just to be able to travel somewhere. Talk about a stupid feature that somehow got latched onto by thousands of bitter basement dwellers who will never be satisfied.
Comment on For me, Cyberpunk 2077 was uninteractive and has low replayablility value.
squid_slime@lemm.ee 1 week ago
The two things that pissed me off:
Cars in the distance aren’t real. Get a scoped weapon and shoot they don’t react, just fade in and out.
No subway system. I was so hyped to life sim cyberpunk, get on a train like in the promotional material but nope.
Essential the set dressing is a mile wide and an inch deep. Unlike other open world games where I can see someone living a life, instead cars are boring no personality behind the ai, same with crowds.
emeralddawn45@discuss.tchncs.de 1 week ago
squid_slime@lemm.ee 1 week ago
I don’t want a non skippable cut scene. I want to walked on, see other people also using transport, walk between carts.
The background for my desktop was v sitting in a subway cart. promo in the runup to release
BreadstickNinja@lemmy.world 1 week ago
You wanted to go down; I wanted to go up. I was so annoyed when I finally realized there’s no way up to those amazing skyscraper walkways in the downtown. Those buildings are just blocks with no entrance.
I figured that as you moved up in the world eventually that whole area would become accessible, but it’s just decoration.
I didn’t hate it. Maybe a 6.5/10 game with some cool moments. But it felt like the corners they cut would have been the coolest parts of the game.
ms_lane@lemmy.world 1 week ago
Don’t get me started on the Megabuildings, locked off content and pesky death barriers to prevent you trying to see what they cut.
FooBarrington@lemmy.world 1 week ago
“Mile wide and inch deep” is a great way to put it.
I’m playing through the game right now, and there’s a bunch of small annoyances (like getting stuck on invisible terrain while walking/driving), but I can overlook those. But so many things are lifeless beyond the basic game mechanics.
As an example, I just bought an expensive apartment. I didn’t expect a crazy cutscene or anything, but at least the person I bought it from should have shown some kind of reaction, maybe a short dialogue. But no, nothing. I pressed the button, money was subtracted, and I can enter the elevator. The person I bought it from didn’t even look up.
Compare that to something like Baldurs Gate 3, where even small unlikely interactions have surprising amounts of interactivity. The game oozes life out of every pore.
It’s depressing that this is the final state after so many updates.
fushuan@lemm.ee 6 days ago
Come on, a corpo slave employee not caring when Mr moneybags buys an expensive apartment is the most cyberpunk reaction ever.
frayedpickles@lemmy.cafe 6 days ago
Man did I love clicking on 8000 book shelves in baldurs gate
icogniito@lemmy.zip 1 week ago
They actually added the subway system in an update to the game.
I’d say cp77 still isn’t the game they hyped up over the years, but it is now a fantastic experience in my opinion, especially modded