Comment on Half-Life 2 RTX | Half-Life 2 20th Anniversary Tribute Video

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catloaf@lemm.ee ⁨5⁩ ⁨weeks⁩ ago

I don’t really either. Once it gets fast enough it’ll be common, but we can do really good approximations right now.

The thing that really hurts HL2 in terms of looking less dated is the old low-poly BSP geometry. Modern games and engines use landscapes and models because they can do it fast enough now. But I don’t think Source can handle that level of detail.

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