Comment on 12 Years and $700 Million Later, What's Going on With Star Citizen's Development?
LouNeko@lemmy.world 2 weeks agoAt those time frames it’s not just feature creep you have to worry about, but tech- and social creep as well. Think back what games were popular 12 years ago and what hardware we had. That’s why usually in longterm, large scale projects you have a technological freeze, where you essentially ignore all progress made outside of your project for the sake of completion, which Star Citizen clearly hasn’t done.
Mandy@sh.itjust.works 2 weeks ago
Onebof the reasons it runs like shit with seemingly going random glitches
They changed engines 4 times.
Their code is held together like an ork gargant