The performance is also very good on the Deck, with stable 60FPS in indoor scenes and playable sub-60 in large outdoor areas.
Wow, really? The game has a 1070 Ti minimum requirement, I barely expected this to work on Deck
Comment on [MEGATHREAD] Starfield - Your experiences!
gamer@lemm.ee 1 year ago
I only played a few hours on my Steam Deck (because it would freeze on my PC), but what I saw was slightly disappointing. The game looks great, even on the Steam Deck with FSR blurring everything, the gun mechanics are fun, the character animations are the best I’ve ever seen from this studio. The performance is also very good on the Deck, with stable 60FPS in indoor scenes and playable sub-60 in large outdoor areas.
…but the exploration. Man, Bethesda is known for their exploration, yet the spaceship is a gimmick at best. To be fair, I haven’t played enough to get familiar with everything yet, but I don’t expect that part to get much better. The game feels like Fallout, except instead of having a giant seamless open world to explore, you have a giant open world with tedious transitions between different areas. Maybe it’ll grow on me, but it’s not at all what I was expecting.
The performance is also very good on the Deck, with stable 60FPS in indoor scenes and playable sub-60 in large outdoor areas.
Wow, really? The game has a 1070 Ti minimum requirement, I barely expected this to work on Deck
Minimum requirements are always useless.
The Steam Deck is an extremely low resolution which is why anything works.
I played a few more hours today in handheld (yesterday was on power and connected to an HDMI display).
I did notice worse performance, but that could also be because the content was different. The game is still fully playable, and I had fun murdering a bunch of pirates in an abandoned fracking station. New Atlantis (the first big hub city) ran like dogshit though. It struggled to maintain 30 and was blurry as hell, but yesterday it ran better. Idk, this isn’t scientific at all.
Just adding this extra info in case someone sees my first comment and thinks the game will run perfectly. Playable? Very much so. Recommended? Only if you can’t play on something more powerful.
Some people ain this thread are apparently streaming it from their PC. If you're set on playing it on a Deck, that might be an option.
I wouldn’t take their word. Everything I’ve seen about Deck performance is it runs at a fluctuating 30fps in basic scenes but drops massively in cities etc, on lowest settings with FSR on.
How did you get it working on the Deck? I can load into the menus, but when I try to start a game it crashes.
I was having the same problem until I switched to the preview branch and installed the latest system update, and I also switched it proton experimental. My current Steam OS version is 3.4.9, although I see there’s another update available.
That’s amazing. I hope I have the same luck on the deck. Got a long weekend away from home and I’m itching to playing more.
shiroininja@lemmy.world 1 year ago
I think people were expecting fallout no man’s sky…and I don’t know why.
I’d rather play nms for exploration/sandbox
And then a Bethesda space game for goofyish gunplay with a decent story.
dojan@lemmy.world 1 year ago
Bethesda’s not exactly known for decent stories though. I mean yeah maybe back in the day, but nothing they’ve released in the past 10-15 years or so.
tal@kbin.social 1 year ago
I liked Fallout 4. I mean, the dialog was annoying compared to New Vegas, but the story was fine. That was 2016 for the initial game, and the DLC later.
dojan@lemmy.world 1 year ago
I liked the DLC with the creepy island and the robot man detective, that one was good! The main story was poppycock though. Like, a partner I didn’t care for died within the first few minutes, then a baby I didn’t care for got kidnapped and that was supposed to be my main motivator to get through the game?
Bethesda also kind of flops in the roleplaying department. Looking at BGIII, there’s plenty of moments where you can make decisions and not know what impact it might have, there’s lots of little interwoven story threads, and that’s what I’d expect from an RPG. Bethesda doesn’t really let you make choices.
Even No Man’s Sky has deeper thoughts hidden in that sparkly, colourful, arcade sandbox. The game touches on ideas of existence, life, and self. What themes did Skyrim touch on? Racism I guess? It feels to me like they wanted to do more with Skyrim, but blew all their budget on making a big world and didn’t have enough to put in it. The civil war storyline could in theory be a fantastic exploration on morals, but in reality it was just a slog.
Oblivion had some good quests. The expansion was really nice, but the quest that stands out most in my mind is the one where you set out to help a woman find her husband, and sleuth out that he actually managed to get trapped in the painting he was working on, after being attacked by a burglar.
Skyrim doesn’t really have anything remotely like it. Just endless copy-pasted dungeons with the same condescending puzzles and boring enemies. Sure they included Sheogorath, but somehow they managed to make even him drab and grey.
Overzeetop@kbin.social 1 year ago
I was kind of hoping for fallout and elite; real space flight and exploration, but with an actual story and story line to follow. I'm mostly over real-life gaming that looks like a cartoon, so I'm glad it's not nms.
Puzzle_Sluts_4Ever@lemmy.world 1 year ago
Well, Outer Worlds is already almost literally “Fallout 3, in space”. We had more, but smaller, open world areas but that isn’t much different than how The Pitt and the like were treated.
Mentioned elsewhere that I think anyone who was expecting seamless transitions just do not understand game dev (or Bethesda’s engine) in the slightest.
But it IS disappointing that there is such a massive emphasis on fast travel. Because Outer Worlds showed that traversing a space wasteland to do a few quests and find some POIs is really fun. And Bethesda have a LOT more resources than Obsidian and could have made that a much more “real” world. Even if it was mostly procedurally generated landscapes with painted in POIs.
tal@kbin.social 1 year ago
Outer Worlds really did not scratch my Fallout itch.
Yeah, superficially it's similar in a number of ways, but:
For all practical purposes, the game is fairly linear. The world is open, but you have little reason to go back.
The Fallout perk system introduces a lot of interesting mechanics, is an important part of the game. The Outer Worlds perk system was almost entirely flat bonuses to one thing or another. Didn't change much how one would play the game.
I rarely found myself stumbling into new and interesting situations just walking around the world.
The weapons weren't all that interesting or customizable. That includes the uniques, other than the science weapons.
JasSmith@kbin.social 1 year ago
Skyrim and Oblivion definitely hooked me with exploration. It was a significant reason for playing and completing those games for me. If I want story there are a thousand better games out there. One without the other feels like a loss for me.