Copying would imply a one to one duplication. The catching system in Palworld differs in multiple ways from the Pokemon system. I think that’s enough to call it borrowing and not copying.
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grayhaze@lemmy.world 2 months ago[deleted]
zalgotext@sh.itjust.works 2 months ago
NocturnalMorning@lemmy.world 2 months ago
If you can’t draw inspiration from other games, then the gaming industry as a whole is in trouble.
grayhaze@lemmy.world 2 months ago
NocturnalMorning@lemmy.world 2 months ago
You obviously haven’t actually played the game.
grayhaze@lemmy.world 2 months ago
zalgotext@sh.itjust.works 2 months ago
K first of all, the mechanic you’re referencing was already an established mechanic before Pokemon Red/Blue came out. The Pokemon Company didn’t invent the “creature catcher” genre of video games.
Second of all, as I’ve said already, the catching mechanic in Palworld is absolutely distinct enough to be considered as drawing inspiration from Pokemon, and not copying. If you wanna get into the nitty gritty, I’ll meet you down there, but if you’re just gonna continue to spout meaningless contrarianisms I’ve got better things to do
grayhaze@lemmy.world 2 months ago