Comment on Why do modern strategy games hate the grid?

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anakin78z@lemmy.world ⁨1⁩ ⁨year⁩ ago

Oh gosh, I vaguely remember the pausing & queueing up action thing. I usually played 2 player, and I’m trying to remember if that paused everyone or not.

Yea, I saw Midnight Suns as a mashup between something like XCom and a CCG. I haven’t played too many CCGs, though I did enjoy Slay the Spire. I see the cards as adding some randomness to the game, but as far as the tactical positioning it doesn’t really change things for me. I remember the environment actually factoring in quite a bit… pushing people into things, or throwing things. I guess the lack of grid didn’t really hurt that, but I wonder if I would have enjoyed it more if the grid had been there. Ultimately I don’t know if it’s the grid itself, or just a fundamental shift in style of gameplay that leads to me not enjoying these games as much.

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