Comment on Why do modern strategy games hate the grid?

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MudMan@kbin.social ⁨1⁩ ⁨year⁩ ago

Hah, yeah, I guess they technically weren't. Could have fooled me, because if you didn't play those by pausing, queuing up every action and then only unpausing until you can queue up the next I don't know how your brain works. BG3 is basically a Divinity sequel, though, and it goes for that same improvised feel where you're supposed to go through the game chucking bags full of rotten fish at enemies instead of engaging with the actual combat rules. I agree that it's a very different feel in both, though.

CCG is "Collectible card games". I look at Midnight Suns as a card game with some positioning mechanics, more than a tactics game. It makes a lot more sense like that, in terms of the small puzzle-like encounters and the turn optimization and so on.

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