Comment on Satisfactory 1.0
verdigris@lemmy.ml 1 month agoYou don’t have to install the launcher to play games that use EOS. You don’t have to make an account unless you want to log into Epic, which is not necessary to play the game (unless of course you bought it on the epic store).
The only arguably bad thing about EOS’ inclusion is that it can collect some telemetry about you, which Epic currently claims to be pretty sparse.
Cris16228@lemmy.today 1 month ago
Yes, I know but the problem is that it gets installed with the game even if you don’t want it, it’s used even with single player games and deleting it, the game refuses to launch. Why single player games need it? No, the “for Telemetry purposes” is not a valid answer. I don’t want it on my system, period. We can argue whether it’s the dev or not since I’m sure (assumption since I’m not a dev nor I know one) it’s not the dev that decides to add it. Damn, I wish I could remember which game didn’t work with eos dll removed (happened months ago)
verdigris@lemmy.ml 1 month ago
I mean, it’s there so the game can utilize Epic’s online services, like achievements. Doing so requires the use of the EOS SDK. So it’s not like they can just include a check box to disable the functionality; that would require an entirely separate release of the game. It’s already not doing anything besides making sure the EOS server exists unless you’re engaging with Epic systems. At least that’s the case for dedicated servers, but I would assume that it’s the same if you only select Steam multiplayer (or single player mode).
Cris16228@lemmy.today 1 month ago
Risk of rain? Is the first that comes in mind. You can also delete it and works great. I try to avoid as much as possible and if I can’t because bought before knowing or added later, I delete the file, if it doesn’t work I’m refunding it. It’s dumb? Yeah. I’ll keep doing it? Yes
I don’t get this. If bought on steam it should NOT use it by default and using it SHOULD be optional, off by default and toggleable in settings.
As I said above: If the game can run without the file, I think about buying it
verdigris@lemmy.ml 1 month ago
RoR is likely turning off some of the functionality but the EOS SDK is still used in the binary. I’m assuming here, I don’t know the specific implementation, but if there’s a check box and you don’t need to restart the whole game after checking it, there’s no way it’s somehow removing EOS from the program. It likely just disables various functionality, but I bet it’s still making a couple calls to verify the existence of the EOS network, just like Satisfactory does.
Games (and programs in general) have to be built with support for any environments they want to run on. If you want to release your game on multiple storefronts and take advantage of their built in social functions, you need to build in support for those functions, even if they won’t be used in some cases.