Cris16228
@Cris16228@lemmy.today
- Comment on 'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm 1 day ago:
Really? Asking for a friend^if you lie to me, ill find you^~I warned you~
- Comment on Animation VERSUS! - Reveal Trailer - Kickstarter 2 days ago:
Wait, WHAT? A game based on the videos? Am I dreaming? Kinda cool ngl
- Comment on AI will replace us all... trust me 1 week ago:
Guess what? People can make mistakes! Crazy, right? Not everyone’s first language is English
- Comment on Roblox CEO tells parents that “if you're not comfortable, don't let your kids be on Roblox”. 1 week ago:
Why? Better solve the problem by saying to parents to now let kids play roblox, this way you (CEO) don’t have to deal with pedo problems
Obviously no one got it soooo /s ? Lmao
- Comment on 'Spilled!' is a Relaxing Experience in Cleaning up Ocean Waste 1 week ago:
Ooh nice! It looked interesting and I was waiting for a release! Glad to see it’s release date
- Comment on Teardown is getting a multiplayer update, so you can rough up innocent walls with your best friends 2 weeks ago:
Now I have to make friends lol
- Comment on Monopoly Go! was the most profitable mobile game of 2024. 2 weeks ago:
It gave me cancer seeing their discord. Full of scams of people selling a PNG for money or dice/sticker scams with obvious fake screens if you look at them for more than 0.3s
- Comment on Monopoly Go! was the most profitable mobile game of 2024. 2 weeks ago:
Rolls? FOMO on stickers, shields, “player”?
I played it as full f2p player and joined their discord once (don’t ask me why) there were literal scams of people posting their (?) Lockscreen with the messages app from iPhone with someone sending them SMS with “You received 1 million dices” or BS like that. Tried to report a few of them but never got an answer so… Guess how
- Comment on EA's Skate Gets Microtransactions Before Its Release Date 2 weeks ago:
It should, according to other, be free to play
- Comment on Steam is a ticking time bomb. 2 weeks ago:
Yeah sure bud. 98% of epic users
- Comment on Steam is a ticking time bomb. 2 weeks ago:
GoG is not bad (for me) but I used steam for years so I buy games there. Did you know their launcher is, according to some people, made with unreal engine? ¯_(ツ)_/¯
- Comment on Steam is a ticking time bomb. 2 weeks ago:
Ooh okay! I thought was something bad, sorry.
Yeah, it has:
- Proton
- Steam input that’s plug and play most of the times
- Forums
- Workshop
- Community
- Cloud sync & backup
- The whole social-ish part (useful or not up to people)
- more
30% is a fair cut but not all get that
- Comment on Steam is a ticking time bomb. 2 weeks ago:
OK?
- Comment on Steam is a ticking time bomb. 2 weeks ago:
I don’t get if it’s a negative comment or not (apologies) but for what you listed, I think 30% is fair
- Comment on Steam is a ticking time bomb. 2 weeks ago:
True! Like the 30% is lower after a certain % is passed
- Comment on Steam is a ticking time bomb. 2 weeks ago:
The problem is: Epic is shit and does nothing. What does it has more than steam? Free games? Eh can get them for free anyway without a launcher sooo without the games, what does it has?
- Comment on Steam is a ticking time bomb. 2 weeks ago:
True. Not praising steam as the god digital store on PC because it has its own problems but it saved me from 🏴☠️ and now I do it for devs that deserve it (Looking at you Sony and PSN requirement) or as demo damn I wish more games had a demo
- Comment on Steam is a ticking time bomb. 2 weeks ago:
Steam’s 30% cut on each purchase has been criticized over the years, especially with Steam’s market share being too large for many developers to ignore.
With all what they offer, 30% IMO is fair
Steam’s position in the market is a functional monopoly, but there have been challengers. The greatest example is the Epic Games Store, which started as just the launcher for Fortnite, then became a full-blown store in 2019 for third-party games. The Epic Games Store was light on features at first, and still doesn’t have many of the community-centric features in Steam, but it has a Steamworks-like multiplayer framework and other core functionality. Epic also doesn’t take as much money from game developers as Steam’s 30% cut.
Epic a challenger? LMAO “The greatest example is the Epic Games Store” yeah sure, they have nothing, quite literally.
- Comment on Split Fiction sold 1 million units in its first 48 hours 2 weeks ago:
I tried the friend pass in demo with MKB + controller, it looks awesome so I didn’t go far because I don’t want to spoil me anything.
- Comment on Time to leave Pinterest i guess... 3 weeks ago:
Out of the loop here, why? Never used and never will but still curious
- Comment on Steam Deck / Gaming News #3 3 weeks ago:
Fuck epic
- Comment on Steam Deck Gaming News #2 3 weeks ago:
Even big picture mode struggles with the steam store some times.
At least we have honest reviews!
While epig:
EGS reviews on games are FAKE
All of this, by the Epic Games words “Based on players reviews in Epic Games ecosystem”. From where? I can’t leave any review on any game, that I own, hillarious.
Releasing your game on EGS besides Steam is NOT straightforward and is costly for small devs
I am fed up of Epic shills spreading the narrative that EGS tools for piblishing games are better than Steam and devs are just lazy if they do not release their games on EGS. I have always debated that opinion defending that is not just a matter of just uploading the same files. It is a costly process that is commonly not worth it for small devs for just a handful of sales on EGS.
I found this comment from a dev detailing his “wonderful” experience uploading their game on EGS. Enjoy.
www.reddit.com/r/unrealengine/s/E13WpTSOlD
“Oh the store release, a million little bullshit things.
Actually I released the game on Steam on 24/04. I released multiple games on Steam before, without any issues. Steam is a breeze. I love it.
Epic? Pain.
Non-sense rules. They delayed my release by more than 10 days.
On steam you can post anything in screens and trailers. Not on Epic. Even on PEGI 18 game you have to censor blood, or not include it at all. I could not believe this. But then I watched Dead Island 2 trailer on EPic - there really is no blood even in that game video. I had a trailer with blood up for 6 months. But a week before release some reviewer noticed I have 2 seconds of blood in the trailer. They made me take it down, up the PEGI from 12 to 18 so now there is a 18+ date picker warning, and had to reupload the trailer with black blood, not red.
Million confusing settings in 3 different stages. Dev, stage, live. If you get one setting wrong, your build will not pass review. Its like doing taxes - they know what you did wrong, but they don’t tell you exactly. If they tell you, and you disagree, you have no way to opose the decision with a ticket like on Steam. You have to create unrelated support ticket that NOBODY READS FOR DAYS. Response happens after a WEEK. Which is really fucked when your release date is 3 days away and they block your review package.
If one stage review fails, THEY WILL BLOCK THE WHOLE PACKAGE. So before release I wanted to update screens, trailer, release date and add some sweet gifs into description. But I uploaded ONE SCREENSHOT with dead scientist on the ground, in pool of blood. THey rejected the whole package - that means my release date did not update, my texts didnt either. BEcause of one screenshot. They bundle these changes together and it is not possible to change it specifically.
When I created the store page, I checked a checkbox that I will do achievements and will include Epic overlay. This option is NOT REVERTIBLE. YOu cannot revert it once you do this and they do not tell you. So a year or so later I had to deal with fucking achievements that I did not even want to include anymore, because of the extra work it required compared to STeam. Same with EOS overlay. THe overlay is NOT MANDATORY, yet they blocked my build for 2 days because it did not work in Live bundle. It did in Dev and Stage. They did not tell me how to fix this.
Later I found in ONE obscure forum post that Epic named one variable in config wrong, that caused this. They named “Artifact ID” with “Artifact Name”, but it is in fact ID. My game worked with overlay when run in standalone, but not via their store. Due to one checkbox. They knew what is wrong and did not bother responding. You have no way to communicate with them. Steam responds immediately. I was so annoyed with the achievements that when I had to include them, I included only a few that I had on Steam. Also you have to ensure that your achievements all add up to 1000 EXP. If it is not exactly 1000 EXP, review fails. ON FUCKING ACHIEVEMENTS. Then they forced me to add all Steam achievements, to “keep continuity among different store fronts”. On Steam, once they approve your game build, it is approved forever. Not on Epic. They have to review every build. You can get stuck on it right before release.
They wishlist rate on Epic is roughly 10% of what I get on Steam. But because they delayed my release by 10 days. I will get minimal conversion even from that, because they release week hype is over. So what they have “only” 12% comission. 88% of nothing is nothing. Epic fucked me. Never working with them again.”
Don’t get me started on their “wonderful” support if you lose your account: D
- Comment on Steam Deck Gaming News #2 3 weeks ago:
We would have never gotten the likes of Alan wake 2 if not for epics money though
And it was a total flop lmao
Other than how they’ve handled rocket league and harmonix
U sure bud?
Even if a launcher is shitty, a launcher is just a launcher and at least their store runs better than gog or steams
Gimme some examples and I’ll share something with ya
- Comment on Steam Deck Gaming News #2 3 weeks ago:
Buying exclusives on a pretty obvious inferior launcher because they couldn’t compete with steam so they had to gather some users with exclusivity
This is a starting point. They can’t compete with GOG or Steam, they’re even worse that EA play or whatever is called right now
- Comment on Steam Deck Gaming News #2 4 weeks ago:
Epic has a sordid reputation.
I wonder why… Personally, I’d rather pirate than have to do anything with them. “Free games” are not enough to forgive what they did to the PC gaming community. They’re not so epic
- Comment on Plex ending support for Watch Together 4 weeks ago:
That was my first thought, no idea
- Comment on [deleted] 4 weeks ago:
For now! I don’t care if you want to keep a ~50% win rate but don’t give people bots so they feel “better”
- Comment on [deleted] 4 weeks ago:
There are steam forum posts about this.
steamcommunity.com/app/…/591757960657544586/ this is a great example. Not sure if it’s still the same tho
- Comment on Plex ending support for Watch Together 4 weeks ago:
Forgive my dumbness dumb but whats the difference between fmhy.net and fmhy.pages.dev?
- Comment on Plex ending support for Watch Together 4 weeks ago:
Yup! You can do it and works perfectly