Risk of Snow
Comment on Risk of Rain developers join Valve, announced in a twitter post.
Midnitte@beehaw.org 1 month agoWould be interesting, though I don’t imagine they’d do that - Deadlock is pretty far along (despite the “early development” tag) and they seem like they have a full dev team.
Valve seems to hire teams for new projects (such as Portal and Left 4 dead) so I’d be really interested to see if they’re doing something new
t3rmit3@beehaw.org 1 month ago
dino@discuss.tchncs.de 1 month ago
hopefully, I just hope Deadlock doesn’t get the Artifact treatment
HER0@beehaw.org 1 month ago
The way they are handling Deadlock has many parallels to Dota 2. For example: popular invite-only playtest, probably a free-to-play model with cosmetics for sale, Dota 2/Icefrog style gameplay depth and balancing.
This game has consistently had more players than most games on Steam without even being released yet. I think it is far from going the way of Artifact, and is much more likely to take a place alongside Dota 2 and CS2 as a giant multiplayer game with indefinite longevity.
dino@discuss.tchncs.de 1 month ago
I hope you are right, I really like the game and hope they have some interesting fix for toxicitiy and matchmaking.
HER0@beehaw.org 1 month ago
Well, we can also look at their other games for this. For example, in Dota 2, everyone has a behavior score, based on reports and such. This is used for matchmaking on top of skill, and lower behavior scores result in certain restrictions (like can’t speak, can’t ping as much, can’t play ranked, can’t pause).
SkyeStarfall@lemmy.blahaj.zone 1 month ago
I mean, they’re not gonna stop developing deadlock once it comes out. It’s likely gonna be a decade long project at least. More hands won’t hurt.
Midnitte@beehaw.org 1 month ago
Well, that’s not entirely true
SkyeStarfall@lemmy.blahaj.zone 1 month ago
Sure, but deadlock isn’t exactly late. And if there’s a time when you want to add more developers, then an alpha when the game is still in the early stages is the best time to do so