Comment on FidelityFX Super Resolution 3 (FSR3) - AMD Stage Presentation | gamescom 2023
Edgelord_Of_Tomorrow@lemmy.world 1 year agoYou’re getting downvoted but this will be correct. DLSSFG looks dubious enough on dedicated hardware, doing this on shader cores means it will be competing with the 3D rendering so will need to be extremely lightweight to actually offer any advantage.
echo64@lemmy.world 1 year ago
You guys are talking about this as if it’s some new super expensive tech. It’s not. The chips they throw inside tvs that are massively cost reduced do a pretty damn good job these days (albit, laggy still) and there is software you can run on your computer that does compute based motion interpolation and it works just fine even on super old gpus with terrible compute.
It’s really not that expensive.
kadu@lemmy.world 1 year ago
echo64@lemmy.world 1 year ago
Yeah, it does, which is something tv tech has to try and derive themselves. Tv tech has to figure that stuff out. It’s actually less complicated in a fun kind of way. But please do continue to explain how it’s more compute heavy