Comment on It genuinely upsets me that Valve spent their time and resources on another Dota variation
ampersandrew@lemmy.world 2 months agoWhen your game isn’t live service multiplayer, your incentives change to putting out more sequels rather than iterating on the same game. So your revenue per game goes down, but there’s no reason it can’t necessarily be as lucrative overall.
helenslunch@feddit.nl 2 months ago
They make way more money selling skins for years and years than any DLC ever will. This is clear as day. Not sure where the confusion is.
ampersandrew@lemmy.world 2 months ago
It’s not confusion. Your perspective is survivorship bias. For every Rocket League, there are 10 Concords. That’s why the entire industry is exploding right now. Everyone thinks their game will be Fortnite, but only so many games can be Fortnite, and a lot of that even comes down to luck, so you’ve got games like Avengers and Suicide Squad losing hundreds of millions of dollars each instead of making games for half or a quarter of their budgets that would have recouped their costs and then some.
helenslunch@feddit.nl 2 months ago
And the Rocket League is worth 20 Concords.
ampersandrew@lemmy.world 2 months ago
Well then I guess your recommendation would be to keep trying to be Rocket League, even though statistically you’re going to leave a crater in the ground formed by hundreds of millions of dollars and the better part of a decade of work?