Those oldest memories of Minecraft are the most peculiar of them all. I still remember starting with either the last Alpha release, or the earliest Beta release. I had come across a comic (using screenshots from the game) of Steve looking out into the night and seeing a single pair of red eyes in a distant hill. He looks out again and a monster is looking back in (or something like that). Always wanted to find that comic again. Anyway, that was my extent of knowledge going into the game. I knew there was mining, night time, and monsters.
I remember digging a hole into a hillside to survive my first night. There was a single torch placed outside of the hole, and throughout the night I watched various animals gather around the entrance to look in at me. I remember feeling awful, thinking they wanted shelter from the monsters outside, but realized while looking back much later that they were just spawning in my torchlight.
I also recall finding sort of a canyon or mountain pass with lava flowing into it. There was a small doorway or opening on one cliff face, and several flaming poles between it and the other side. It looked like an altar of some sort. This was back when lava/fire burned leaves and left the stumps to burn eternally, but in my inexperience I thought these were pyres placed deliberately by some entity, and began to worry there was truth to the Herobrine myth. Maybe other players were in my world.
Early Minecraft was a trip.
Wolfram@lemmy.world 3 months ago
Early Beta Minecraft was interesting because it felt like anything was possible. The documentation was not like it is now, so it felt like there was a lot more. That was probably enhanced by me being an imaginative kid at that time. The early generation kept things weird and fun. I miss those days.