Because that’s not the focus of their game. That’s why. Witcher 3 chose to focus on the story and the combat is bland and boring. Dragon’s Dogma has great combat and a lacking story. Your point makes no sense.
Comment on Armored Core VI Review Thread (85/100)
Goronmon@kbin.social 1 year agoI don't see why a specific studio gets a pass for story criticisms just because they are notorious for being lacking.
Cold_Brew_Enema@lemmy.world 1 year ago
Yokozuna@lemmy.world 1 year ago
Did you really just say the Witcher 3 combat was boring? Am I hearing this right? What was boring about it to you I am genuinely curious.
Cold_Brew_Enema@lemmy.world 1 year ago
Yes. It was boring. Not sure how to misinterpret that lol. It’s bland. I’ve tried to finish the game twice and no matter how good the story is I can’t finish it because it’s a drag to play.
Katana314@lemmy.world 1 year ago
Witcher 3 didn’t get a pass from me, I gave it up because it was getting repetitive.
Cold_Brew_Enema@lemmy.world 1 year ago
Agreed
Mikelius@lemmy.world 1 year ago
Because at this point it is their stylistic choice, same as Ace Combat or like asking Kojima not to make a convoluted vomit of a narrative. You kind of know what you are getting into. And with how much long cutscenes and exposition takes you out if the game (I’m looking at you FFXVI) I like this approach to pure action games.
Vipsu@lemmy.world 1 year ago
If the story or it’s presentation is lacking then it’s something a lot of players may want to know before buying the game.
Now how much it should affect the actual score depends on the reviewer.