I have started to notice that a lot, if not the majority, of games that make the biggest social splashes in the past couple years are smaller games - with exceptions for titles like Baldur’s Gate 3 and Alan Wake 2 which are their own labors of love on a AAA scale. Animal Well, Balatro, Dredge, Vampire Survivors, Talos Principle 2, Hi-Fi Rush…these are the games I tend to hear about the most.
The attention that a lot of AAA games get seems shallow and short-lived lately.
One of the things that’s excited me most recently is seeing new and inventive ways to use graphics and fidelity besides photorealism. Games like Gris and The Artful Escape are probably the most stunningly beautiful games I’ve ever played.
Paradachshund@lemmy.today 4 months ago
It’s worth noting that indie is a pretty wide tent. Some studios are technically indie but they’re working with practically AAA budgets.
megopie@beehaw.org 4 months ago
I suppose in my mind AAA refers more to certain group of publishers and parent companies. A certain way of structuring companies and doing business. As supposed to a metric of the budget needed for a game.
Paradachshund@lemmy.today 4 months ago
I think most do and it’s a good way to look at it. There are definitely companies out there that people don’t think of as indie that are technically independent, so I just wanted to mention it. It’s still very cool to hear they’ve surpassed triple a!