You can mash fighting game inputs pretty hard. That’s too simple of a solution.
Comment on Riot's fighting game 2XKO will use Vanguard anti-cheat
rdri@lemmy.world 3 months ago
Just decide that more than X inputs per second equals cheater, and measure that on the server side. No need to riddle users systems with code waste.
ampersandrew@lemmy.world 3 months ago
rdri@lemmy.world 3 months ago
You can also mash them without doing much work with your fingers, and no kernel level anticheat will detect that. If you really want, that is.
Pixelguin@lemmy.world 3 months ago
Mashing is rarely a concern in fighting game cheats, it’s either inhuman reactions or always guessing right on plus/oki situations.
rdri@lemmy.world 3 months ago
Correct, it’s impossible. And anticheat will not help with identifying such complex cheats.