You can mash fighting game inputs pretty hard. That’s too simple of a solution.
Comment on Riot's fighting game 2XKO will use Vanguard anti-cheat
rdri@lemmy.world 10 months ago
Just decide that more than X inputs per second equals cheater, and measure that on the server side. No need to riddle users systems with code waste.
ampersandrew@lemmy.world 10 months ago
rdri@lemmy.world 10 months ago
You can also mash them without doing much work with your fingers, and no kernel level anticheat will detect that. If you really want, that is.
Pixelguin@lemmy.world 10 months ago
Mashing is rarely a concern in fighting game cheats, it’s either inhuman reactions or always guessing right on plus/oki situations.
rdri@lemmy.world 10 months ago
Correct, it’s impossible. And anticheat will not help with identifying such complex cheats.