I think, for the most part, is that GIMP is obscure. Not as in ‘unknown’ but as in ‘really hard to master, how does anything work?’ It has been this way, voluntarily.
I think it’s what lacks in GIMP, a good user experience.
I have used gimp for the better part of the last ten years. It’s good. I have used Photoshop less than ten times in the same timespan. But when I need to do something, it will always be easier to me on photoshop, eveh though I’m not acquainted with it…
Wxnzxn@lemmy.ml 4 months ago
I do wonder what differences in philosophy and development led to something like Blender to be pretty accepted even in pro circles?
For me, personally, the moment I found out you can easily install a version of gimp that doesn’t distribute it’s tools and canvas across a dozen windows was when it began to feel “right” for me. Granted, I am only using it as an amateur for meme and touching up on graphics for game dev, but it feels right to me at least.
Liz@midwest.social 4 months ago
I barely use GIMP, but years ago I heard about it and gave it a go. It simultaneously opened three or four seemingly random windows and no actual workspace as far as I can tell. I immediately gave up. It wasn’t until recently that I had a reason to try again, and at this point I had forgotten the absurd situation I ran away from the first time. Luckily they’ve made some improvements since then. It’s still a bit obtuse, but I hear a big update is coming soon that might fix some of the UI issues?