The problem is that basically EVERYONE has an overwatch game this year. We had, what, three different Overwatches during the Keighleys proper? Fucking Valve have a god damned Overwatch game.
And… Overwatch 2 failed horribly. So did the Gundam Overwatch.
A proper CRPG will take years. Baldurs Gate 3 largely benefited from early access but MS can’t rely on that with how much of a cluster everything has been. Unless POE3 is “as good as Baldurs Gate” in early access? it is a “failure”. So there isn’t going to be a “hey, let’s see if this is still cool in four years” project.
My hope is that POE getting that patch a few days ago is a good sign. But my money is on Avowed underperforming (because, like Outer Worlds, “Waa, it isn’t Skyrim!!!”) and Obsidian becoming a support studio for Bethesda.
Zehzin@lemmy.world 3 weeks ago
I don’t know if a higher up will see the numbers on PoE 2 and decide they should invest like 20 times the game’s budget to match BG3 on a sequel. Specially a Microsoft higher up.
ampersandrew@lemmy.world 3 weeks ago
You think Pillars of Eternity II was only made for $5M? I’d be shocked. But still, assets made for Avowed could be ported right over to a theoretical PoE3, and that saves time and money. Here’s hoping. I’ll bet it happens, even if it isn’t the BG3 competitor version.
Zehzin@lemmy.world 3 weeks ago
Wasn’t the budget 4 million?
ampersandrew@lemmy.world 3 weeks ago
Could be. If so, they did fantastic work for only $4.4M. The entire console business is in the process of being turned on its head, so nothing is predictable anymore, but if the world still worked now the way it did a few years ago, you’d eat the cost of making a must-play game knowing that you weren’t going to make your money back just to get eyes on your brand and console. Two years ago, Microsoft might have agreed. Now it’s anyone’s guess.