Comment on Noooooo you can't make a microtransactions free game and finished too đđđ
Alterecho@midwest.social â¨10⊠â¨months⊠ago
I think that one (HUGE) part of BG3âs success is that it was in Early Access for, what, 2-3 years? During which it grew a dedicated modding scene, received a metric fuck-ton of feedback, and regularly dropped large content patches. This wasnât an average dev cycle, and I think it shows. In some ways, the Dev. Feedback and interactivity reminded me a lot of the way Warframe does dev interactions.
AceCephalon@pawb.social â¨10⊠â¨months⊠ago
Yeah, I agree with that similarity to Warframeâs level of developer interaction.
Sure, in the past theyâve been slower to respond to feedback about problems, and often times old things have fallen out of relevance because something else just outright does the same thing, and more, but better.
But as it is now, DE really seems to be prioritizing listening to feedback, almost exponentially so, and as an example, bringing things up to par with what they should be at the current level of the game, a concept that much more rarely got the implementation it deserved in years before.
CheeseNoodle@lemmy.world â¨10⊠â¨months⊠ago
And warframe has been rewarded with a practically methusalian lifespan for a game in its genre, I hope we see the same for baldurs gate 3 with a similar level of ongoing support and improvement.