This has kind of come around full circle… Video games went from what you described to literally just not letting you start the game until you approved every EULA that popped up before the main menu.
They got us so used to just clicking OK because we knew the only alternative was not playing the game at all.
Now they have several types of EULAs at the start of a game, and usually the "data sharing’ one is separated out and not needed to be approved in order to start the game (probably thanks the GDPR if I had to guess off hand). But people have gotten so conditioned to the idea of “just click OK over and over so I can start playing” that they don’t realize there’s two separate EULAs there, and only one is required to be accepted to play the game.
pkmkdz@sh.itjust.works 6 months ago
Wait until you hear about kernel level anticheat for competitive games