Comment on Announcing Wayfinder Echoes - Forging Our Own Path (online-only game soon to be playable offline)
illi@lemm.ee 5 months ago
Whelp. The MMO lite aspects are what made me interested.
Comment on Announcing Wayfinder Echoes - Forging Our Own Path (online-only game soon to be playable offline)
illi@lemm.ee 5 months ago
Whelp. The MMO lite aspects are what made me interested.
ampersandrew@lemmy.world 5 months ago
Is there anything that was there before that is for sure not going to be there now as a result of this?
scala@lemmy.ml 5 months ago
No more matchmaking/lobby’s. No more in-game store/MTX/battle pass Only solo/peer to peer/local game.
ampersandrew@lemmy.world 5 months ago
No, I meant things that people would miss. I guess matchmaking fits that bill, but we’ll have to see what it looks like outside of direct invites once this new version exists. Each platform provides free matchmaking services, so I’d be surprised if it didn’t exist at all.
Renacles@lemmy.world 5 months ago
That sounds great tbh
illi@lemm.ee 5 months ago
Well the MMO aspects. It is now single player game with optional co-op.
Nothing against single payer games. I just love me some MMO/MMO lite games.
ampersandrew@lemmy.world 5 months ago
But could it not still be the exact same game except without a server requirement?
illi@lemm.ee 5 months ago
You are asking if it could be same experience as an MMO-lite without being online. Think about it.
Core gameplay will stay, yes. And sounds like they changed quite a bit. But if you were promissed an MMO-lite and are getting a single player game…
I hope that it is notnthe exact same game but offline, because it will not hold up. There are different expectations from a MMO and single player game.