Performance is tied to pops. Easy to get around by using a smaller galaxy, still bad yes but solvable.
- They changed the keybindings without giving you the ability to edit keybindings yourself
- The performance is bad
- The game speed is linked to framerate and the longer your run is, the slower your game runs
- The former point results in players in multiplayer getting kicked because of synchronization issues
- Many minor bugs such as science ships getting trapped at one planet because they cant ever finish surveying them
- DLCs being absolutely overpriced sometimes
- Mechanics being absolutely unbalanced
I bought the game on release and played the game for over 700 hours since and I had to witness many patches that introduced so many bugs
Zekas@lemmy.world 6 months ago
ThirdWorldOrder@feddit.nl 6 months ago
Not saying you’re wrong but it’s funny that you’re disparaging a game that you’ve played for 700 hours.
loo@lemmy.world 6 months ago
I love the game and at times I couldn’t stop playing. The more it got patched the more issues I had with it and I haven’t played in a while. Still waiting for Falling Frontier to be released :)
ThirdWorldOrder@feddit.nl 6 months ago
I have around 700 hours in CK3 and feel the same pain you do
loo@lemmy.world 6 months ago
Just Paradox things
nutsack@lemmy.world 6 months ago
that’s the type of player you want an analysis from, right?
ArmokGoB@lemmy.dbzer0.com 6 months ago
I’ve played 1,300 hours of Destiny 2. I basically wrote my graduate thesis on how it uses psychological tactics to exploit its playerbase and how contemporary business models in gaming are harmful to consumers. Anyways, I gotta grind out my red borders before TFS drops.