I just gave the autofire option a try. It works OK but not how I’d hoped. It only appears to work with the attack button right now. Instead of pressing attack repeatedly, you can hold it down to have the same effect. The drawback is that you can’t do the magic infused attack (which is normally performed by holding the attack button). I was expecting to see an assignment key in the controls UI that would force the magic infused attack. This feels like a relatively trivial change for them to make and is probably the kind of thing they’d hope to reveal in an early access period.
Comment on Hades II is now available in Steam Early Access!
De_Narm@lemmy.world 7 months ago
Would love to play it, but the first one caused a major tendonitis flare up - I shouldn’t risk it. The Poseidon dash boon was just too good, but that always meant a full 30 minute run of just hammering one button.
bert_macklin_fbi@lemmy.world 7 months ago
De_Narm@lemmy.world 7 months ago
Thanks for checking! I’ll keep an eye on it and may give it a try with the option enabled. I honestly never even checked whether or not Hades I has something like this, maybe I should do that do - I’m still a bit bothered I had to stop after only 4 successful runs.
bert_macklin_fbi@lemmy.world 7 months ago
I did see an option in the accessibility menu to auto fire when holding the button, but haven’t tried it out. I’m not sure how that’ll work with attacks that you can hold to empower. I’ll try to give it a whirl tomorrow and report back.
Donjuanme@lemmy.world 7 months ago
With fully mapable controls on the deck I hope to avoid this, but as I get older I find myself needing more and more assistance XD