Comment on Starfield’s biggest update yet fixes its rubbish maps, adds custom difficulty and expands ship decoration

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fartsparkles@sh.itjust.works ⁨2⁩ ⁨months⁩ ago

The sad fact is that, even with vehicles, the sense of exploration and wonder just isn’t there in Starfield. Get in ship. Fast travel. Fast travel. Get out. Travel to the same POI you’ve seen before but now on a different planet. It feels like there’s no real exploration, just bumbling around in menus and experiencing déjà vu anywhere that isn’t a major settlement.

What I really really wish they’d do is just make a single planet and work their butts off making it interesting to explore. That’s what I loved about Bethesda games; walking in any direction and stumbling on something wonderful. There’s none of that in Starfield.

I’m looking forward to Light No Fire from Hello Games - hopefully they find the right balance between procedural generation and hand crafting that Bethesda sorely imbalanced in Starfield.

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