SPT and the multiplayer conversion (Now Project Fika, formerly MPT) are the best ways to experience the game now for a multitude of reasons. I think learning heatmaps and dead locations applies no matter how you play - and the same can be said for bullet penetration, it’s just part of the game - but there’s a neverending stream of cheaters that feel far worse to lose to than a boss you weren’t prepared for. I can get trashed by tagila eighty times and accept that gear is just forfeit, I chanced it going to factory; when I am killed by a head/eyes with no audio five seconds into a fresh raid multiple times a day there’s substantially less to learn from and improve on.
Worth noting you can get mods for SPT that change how AI behave, categorize them so some are doing a common farming route, some are moving to quest locations. It doesn’t make up for what we lost (the awkward vocal exchanges as you agree to not slay a new player at a starting quest location), but it helps retain some of the spice.
bigmclargehuge@lemmy.world 5 months ago
This is the first im hearing of project fika, I’d actually looked into co-op SPT a few months back and things weren’t seeming optimistic, it’s super cool that it’s come that far.
And yes, the game has tons of detail and it’s worth at least brushing up on some wiki articles to understand things like ammunition hierarchy. I actually tend to prefer games that lend themselves to a bit of research to get the most out of them (300 hours in Elite Dangerous and I’m still a noob).
Really I was just trying to make the point that this is a game where if you just want to jump in for a few matches without doing that research, you’ll get absolutely demolished, even if you don’t meet a cheater, because so many people play this game obsessively.
That’s why I vastly prefer PVE and always will. That detail is there, but I’m not at a complete disadvantage if I want to take a more relaxed approach. I’m not forced into a match against players who take this video game more seriously than I take my job.