Haven’t really used them but the main thing I’ve heard is that Godot is a lot simpler to use, especially for 2D games. With Godot you can also use many different languages, while Unity only supports C#. I’ve heard that Godot’s 3D engine isn’t as fully fleshed out as Unity’s though. I’ve seen complaints about the lighting engine, for example.
Comment on Brackeys is back, and will now make tutorials on Godot
guyrocket@kbin.social 7 months ago
Just curious: How do these 2 stack up? In what ways are they better or worse than each other?
rbits@lemm.ee 7 months ago
Aielman15@lemmy.world 7 months ago
If you’re talking about Unity and Godot, the main difference is that one tried to scam their customers by unilaterally changing the terms of contract and requesting an asinine amount of money based on downloads (not purchases) without even having a system in place to keep track of them.
The other is Godot.