Engineering is a branch of science unless I am mistaken. So there can be health concerns since not having sunlight is fairly inherent to living underground. Yes, you can have light tubes and so on, but that poses 2 issues.
You don't get the correct UV light since the plastic, glass, or other substrates would block most of that. Open tubes would be a bad idea due to flooding. And from studies of SAD and similar, just adding vitamin D and UV light doesn't seem to fully address it.
If you have tubes or other objects sticking out of the ground when you are trying to be hidden, then that makes it harder to hide.
You will find I'm a big picture thinker, and I deliberately don't spell everything out all the time because I don't want others to disrespect me by telling me what I already know and arrogantly pretending they are "teaching" me anything. So I refuse to coddle or baby others because I don't want to be demeaned that way. I need a chance to be able to fill in my own gaps and learn things myself and don't want others to rob me of such opportunities. So I try to live by the Golden Rule.
No, engineering is in parallel with science.
Engineering uses science to create real things.
I am an engineer who works with scientists.
I don't know why you talk about building underground cities, it sounds even less realistic than those seasteading cunts, who refuse to pay for anything.
I mentioned underground cities as that has been done in past civilizations, and because it is an alternative.
I agree on the practicality and have essentially agreed on that throughout. The problems include:
Engineering and construction difficulties. Collapses and flooding are among the problems here, and I'm sure you can thing of more.
Health and sanitation issues.
Discoverability. Ingress and egress, and any light tubes, vents, hatches, etc., can all lead to unwanted discovery. There are consequences of discovery such as annexation back into what you escaped, or annexation into something worse. Eg., you start digging under the US and end up digging in Mexico or Canada.
Supply lines. You'd still have to find ways to get to stores since it is harder to manufacture/grow certain things underground. Then that takes one back to ingress and egress, thus tying in with the previous.
There are things such as prebuilt tunnels, mines, and so on, and these have all their own problems such as ownership and discovery leading to possible criminal charges.
Spotted_Lady@wolfballs.com 2 years ago
Engineering is a branch of science unless I am mistaken. So there can be health concerns since not having sunlight is fairly inherent to living underground. Yes, you can have light tubes and so on, but that poses 2 issues.
You don't get the correct UV light since the plastic, glass, or other substrates would block most of that. Open tubes would be a bad idea due to flooding. And from studies of SAD and similar, just adding vitamin D and UV light doesn't seem to fully address it.
If you have tubes or other objects sticking out of the ground when you are trying to be hidden, then that makes it harder to hide.
You will find I'm a big picture thinker, and I deliberately don't spell everything out all the time because I don't want others to disrespect me by telling me what I already know and arrogantly pretending they are "teaching" me anything. So I refuse to coddle or baby others because I don't want to be demeaned that way. I need a chance to be able to fill in my own gaps and learn things myself and don't want others to rob me of such opportunities. So I try to live by the Golden Rule.
goldenballs@wolfballs.com 2 years ago
No, engineering is in parallel with science. Engineering uses science to create real things. I am an engineer who works with scientists.
I don't know why you talk about building underground cities, it sounds even less realistic than those seasteading cunts, who refuse to pay for anything.
Spotted_Lady@wolfballs.com 2 years ago
I mentioned underground cities as that has been done in past civilizations, and because it is an alternative.
I agree on the practicality and have essentially agreed on that throughout. The problems include:
Engineering and construction difficulties. Collapses and flooding are among the problems here, and I'm sure you can thing of more.
Health and sanitation issues.
Discoverability. Ingress and egress, and any light tubes, vents, hatches, etc., can all lead to unwanted discovery. There are consequences of discovery such as annexation back into what you escaped, or annexation into something worse. Eg., you start digging under the US and end up digging in Mexico or Canada.
Supply lines. You'd still have to find ways to get to stores since it is harder to manufacture/grow certain things underground. Then that takes one back to ingress and egress, thus tying in with the previous.
There are things such as prebuilt tunnels, mines, and so on, and these have all their own problems such as ownership and discovery leading to possible criminal charges.