Comment on The Way Forward, an update from the team behind Cities: Skylines
ampersandrew@lemmy.world 8 months agoYou don’t see Take Two shoving GTA6 and Judas out the door for profits now, for instance. Paradox abiding by the same MO to burn good will for multiple games and then getting developers off their books is a move you make when you’re out of better options.
CosmicCleric@lemmy.world 8 months ago
And all the other corporations out there?
Remember your stance was that all healthy corporations would never sacrifice long-term health for short-term profits.
You’re not really addressing my point, but instead skirting around it…
Our original disagreement was on if a healthy corporation would focus on the quarterly profits over long-term goals in the same way that an unhealthy corporation would. Your stance was that any healthy corporation would not.
ampersandrew@lemmy.world 8 months ago
Correct. We’ve seen tons of layoffs in this industry because their business models weren’t healthy. So they’ll make cuts, or push out games like Cities: Skylines II or Skull and Bones when they’re not ready or will do long-term damage to their brand because they need to take the least bad option, but meanwhile, Take Two and Nintendo can push back marquis products another few quarters because they’ve got a moat of security around themselves. At times, those companies were not, and one day will not be, healthy, but then they sacrificed or will sacrifice something or other in order to survive to be healthy another day.
CosmicCleric@lemmy.world 8 months ago
So, just to confirm, your opinion is that no healthy corporation on the planet would ever focus on short-term quarterly reports and financial gain to satisfy their shareholders, over long-term goals and stability, yes? That only unhealthy corporations would do so?
ampersandrew@lemmy.world 8 months ago
I’d say it’s a sign of an unhealthy company, since their reports must be truthful but can present the rosiest picture possible. You don’t have to force this to be some absolutism. The rest of the industry came on hard times simultaneously to these games releasing unfinished, as well as games from their peers doing the same. I don’t think my conclusion is farfetched.