Comment on 70 percent of devs unsure of live-service games sustainability

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NaibofTabr@infosec.pub ⁨2⁩ ⁨months⁩ ago

Get dev cycles to 3 years or less so that you can actually react to changing market conditions, and charge a fair price for a good product.

This industry’s already killing people with overwork and stress. Increasing the time pressure isn’t going to improve the quality or bring the price down.

We don’t need faster game development, there are already more games out there than anyone could play. We (the market) need to encourage quality over quantity.

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