Comment on [PyottDesign] Ultimate FPS Controller Design and Build

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woelkchen@lemmy.world ⁨7⁩ ⁨months⁩ ago

But I thought his point about the controller being more intuitive and versatile for movement than a keyboard was interesting.

Others had the same thought long ago which is why for example Razer has “gaming keypads” with analog input for movement:

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www.razer.com/shop/keyboards/gaming-keypads

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