@Katana314 @Narrrz i do games as an hobby and using the last one.
Comment on Every game developer company should be like this
Katana314@lemmy.world 1 year agoMost people would prefer the third option - and would be very, very quiet in online discussions as to why.
egenes@mastodon.social 1 year ago
Katana314@lemmy.world 1 year ago
I’ve made some very small games as a hobby for game jams, but the main reason I’m not charging for them is that I know they wouldn’t be worth any tangible amount of money regardless.
If they contained, say, hours of voice acting, a wholly unique gameplay concept, and visuals that took hundreds of thousands of man-hours, then for its business model I’d suddenly be more doubtful of that “donate if you enjoy” model.
egenes@mastodon.social 1 year ago
@Katana314 i dont do jams and started only in December. But have around 1k hours in 2 games 😅
But im gonna make the 3rd one (something alot bigger) for donor's only during early access.
SwallowsDick@lemmy.world 1 year ago
Which is exactly why I prefer a fair upfront cost