Comment on Employees Say ‘Sizable Portion’ Of Gearbox-Owned Studio Has Been Laid Off

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Vlyn@lemmy.zip ⁨11⁩ ⁨months⁩ ago

That’s simply not true, projects are usually done in stages. You got pre-production, production, testing, launch, post-production, …

So take an employee who mainly works in pre-production. Based on what you said they’d be laid off after everything is done and production starts, right? But that’s not how it works. Those people immediately start with the pre-production work of either the next project, or the DLCs for the current one.

There’s always more to do, after launch of a game you can’t have your developers sit around idle, you need the next project already prepared and ready to go. That’s why game DLCs sometimes release only months after launch, they have been worked on for a while.

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