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Comment on EA: Ruin Everything
UnderpantsWeevil@lemmy.world 1 day agoThe founders and original lead developers - Ray Muzyka and Greg Zeschuk - created over a dozen games before they sold the company.
Idk what else you’d want. They did their thing and then they cashed out to live their lives doing other things.
Bioware wasn’t even supposed to be a video game company. It was originally founded to pioneer medical technology and only pivoted when their side project - Shattered Steel - outperformed expectations.
Sometime people need to stop being mad because one participate Treats Train has finally ended it’s run. Be glad for the games you got, not sad because it’s over
After all, you’ve still got Larian and Paradox and Owlcat and a thousand other indie studios making equivalent games.
MonkRome@lemmy.world 14 hours ago
UnderpantsWeevil@lemmy.world 14 hours ago
$12.99 for… another 200 hours of content? Wtf! In this economy?!
MonkRome@lemmy.world 7 hours ago
More like $12.99 for core functionality that should have been released with the game (cities skylines is the worst for this). I’m all for reasonable pricing to cover the costs of development, but chaining together a dozen expansions and making a $40 game cost an additional $160 is bonkers. Its deceptive pricing, and it shouldn’t be excused just because you like small studios making better games. It would be better to release games when they are fully ready and have a roadmap of full cost available.
Though it does look like they’ve now offered a subscription service to essentially rent the expansions for $8 a month, at least that provides choices.
draeath@lemmy.sdf.org 14 hours ago
The problem is that EA will still squat on the IP for the indefinite future, so nobody gets to do anything with it later.
UnderpantsWeevil@lemmy.world 13 hours ago
I mean, the IP is pretty generic.
Mass Effect isn’t the first game to use space cops and robot aliens fighting over the fate of the galaxy. The Expanse did Mass Effect’s storyline much better.
That’s before you consider how played out the Mass Effect IP already is. Just like Halo, they peaked at game 3. That was the apex of the story.
brucethemoose@lemmy.world 6 hours ago
Mass Effect is a wonderfully constructed world; I disagree on you there.
I’d also argue ME3 is not the peak. The best gameplay, sure, but a more questionable campaign IMO.
You are not wrong about the story trajectory though. They wrote themselves into a corner with the Reaper arc, and that is done now. But I do think “Shepard-free, smaller story spinoffs” were the correct move, rather than trying to pick up a story that should be done (like Halo did).
UnderpantsWeevil@lemmy.world 3 hours ago
Sure. But then it’s just a generic scifi.
You don’t need to own IP to make Mass Effect minus the title characters