Comment on 'If you can’t show your game to the world without fearing it’ll be cloned, something’s broken' says Moonlighter studio on its canceled demo

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MufinMcFlufin@lemmy.world ⁨9⁩ ⁨hours⁩ ago

Didn’t realize the bar minimum to expect of a technology is not killing everyone. I guess if you lower the bar down to “not committing mass genocide” then it’s a lot easier to like every new tech regardless of any other standard.

As far as I see it LLMs and vibe coding will not prevent people from coding by hand, but they will enable people to steal far, far more easily than they ever could before.

If something built an Automatic Lock Picker 3000, able to pick any lock in the world at an 80% success rate otherwise just try again ad nauseam, then a lot more people will steal shit. People obviously could steal before the ALP3000’s release, but it wasn’t trivial for just anyone to do beforehand. Now it is.

In a similar vein I think LLMs trivialize the process by which people can “steal” concepts. It’s pretty damn demoralizing to know that you spent months to years working on a game, start promoting it, then someone with a Claude subscription can make their own clone of your game then sweep the rug out from under your feet. You’re trying to build a good and successful game, then you could easily have legitimate claims that you’re the clone since someone else released something similar several weeks before you did.

That’s not even to mention all of the code and other assets GenAI stole without consent in order to enable these vibe coders to steal your ideas your ideas.

No it’s not going to be the end of the world (but it sure will enable climate change) but it’s going to make things a lot worse for the people who actually care to craft something good while enabling the people who only care about having that thing done.

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