Comment on Vibe Gaming: Project VEGA - Microsoft Research
pycorax@lemmy.world 1 day ago
Yes let’s take something like player control which is fast, efficient and direct and see how we can make it inefficient, convoluted, imprecise and laggy. I can somewhat understand if they use it for NPCs but what is the point here other than making a worse player experience?
smeg@feddit.uk 1 day ago
Maybe the goal is to train better NPCs, and they’re hoping it’s enough of a novelty that real players will do that training for them?