Comment on Legend of Zelda: Ocarina of Time Remake Trailer
Uruanna@lemmy.world 2 days agoNo dawg, you did that because the hardware required a load screen there.
Have you heard of Breath of the Wild? The hardware does not require a loading screen there. There is a load screen because they separated the maps, so they do have to load the new assets between each screen transition, but splitting the map is the choice they made. They didn’t have to split the map, they could have made one big open world-style map (except for the dungeons) and they chose not to, that’s what they’re talking about.