GTA and Gran Turismo (and most racing games on the PS2) used the pressure sensitivity on the face buttons. The DualShock 3 was the last controller to use them. I don’t think it was used much on the PS3, so they removed them for the PS4.
Comment on Do analog triggers matter all that much? (In general and aside from racing games)
Kolanaki@pawb.social 2 days ago
The only thing I have ever played, aside from racing/driving games, that really made use of the analog nature of the triggers, was Metal Gear Solid. Squeezing the trigger really lightly just held the gun up. Holding it a little harder activated the laser sight. Pulling it all the way fired your gun.
That game made use of every feature of the controller back in the day, which was also one of the only games I’ve ever played that used Playstation’s pressure sensitive face buttons. AFAIK, they don’t even have pressure sensitivity anymore, like the original DualShock controller did.
MrScottyTay@sh.itjust.works 1 day ago
Carl@anarchist.nexus 2 days ago
Hah, I distinctly remember the first time I discovered the pressure sensitivity in MGS 3. I was hiding inside of a locker, and pressed a button to lean towards the grate and peek out. I lightly pressed it, and Snake barely leaned at all. I couldn’t really see what I needed to. So I mashed it harder. But I pressed it so hard that Snake slammed his face into the metal locker door with an audible thud. The noise alerted the guard and I was caught.
The fact that they even thought to program in a “slam face into whatever you’re peeking out of” mechanic has me rolling now that I’m thinking about it. It really is peak Kojima.
Kolanaki@pawb.social 2 days ago
FYI: If you do the same thing in a locker that has a poster of a woman in it, Snake will smooch the poster instead of slam his face into the door.
P1nkman@lemmy.world 4 hours ago
That’s so dumb. I love it!