This tech pops up in the news every now and then and it had this exact problem since the very first iteration. They won’t suddenly fix this now when they couldn’t in the last 8 months.
neatchee@piefed.social 2 days ago
look, I’m not in favor of ai slop and DLSS 5 used without creators’ consent or input is fucked…
…but another title for this story could be “unfinished, unreleased product deemed not ready for release” …
Like, you just slapped an unfinished version onto whatever game they had been tinkering with and then roast them for the uncanny valley effect? That’s some manufactured outrage
Jako302@feddit.org 2 days ago
vrighter@discuss.tchncs.de 2 days ago
fall is a month away, and the last demo they gave required a dedicated 5090 just for dlss.
neatchee@piefed.social 1 day ago
sorry but I’ve worked at enough companies and dealt with enough timetables to say “unreleased is unreleased for a reason”.
vrighter@discuss.tchncs.de 1 day ago
what i meant is that there is no way they could get it running acceptably on midrange cards
neatchee@piefed.social 17 hours ago
do you know when that build was cut? do you know if it’s a standard build or a debug build? do you know if it’s performance optimized or mid development? do you know if it’s being used in games for which it’s intended? do you know if it’s a branch build or a mainline build? do you know if the studio for the game has provided feedback on that build and had their work integrated?
no?
then we have no idea what we’re even talking shit about