RDR1 was a special case, San Diego didn’t port their previous few games either which is why we don’t have Midnight Club LA on PC for example.
GTA is too big. It’s guaranteed extra sales for a game they already have. Same with RDR2, it was heaps more popular than the first (which itself was more popular than expected I guess) so leaving it console exclusive was never really on the table.
ms_lane@lemmy.world 2 days ago
Same discussion as it was with RDR1.
Then 13 years passed.
Appoxo@lemmy.dbzer0.com 1 day ago
IMO RDR1 doesnt count for that argument.
But yes. The money grabbers got greedy enough to sell it to PC players :p
zikzak025@lemmy.world 2 days ago
I guess in that game’s case, it was developed at a satellite studio who thought their spaghetti western game needed spaghetti code to match.
boonhet@lemmy.zip 23 hours ago
RDR1 was a special case, San Diego didn’t port their previous few games either which is why we don’t have Midnight Club LA on PC for example.
GTA is too big. It’s guaranteed extra sales for a game they already have. Same with RDR2, it was heaps more popular than the first (which itself was more popular than expected I guess) so leaving it console exclusive was never really on the table.