Comment on Laura Fryer - HR needs to stay in their lane (and out of Game Development)

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velma@sh.itjust.works ⁨1⁩ ⁨day⁩ ago

now it’s become where everything is so coated in foam that there’s only the “approved” way to do things, which means covering the user in bubble wrap before sending them through the feel-good forests, and it’s making things very boring to play.

Is this because of HR or maybe it’s because of capitalism’s penchant for the enshittification of everything? If a product is appealing to everyone, it appeals to no one.

I think the HR issue is separate from the quality of the games. Indie dev companies are putting out really great quality games at a higher frequency than when AAA games were dominating the marketplace. Maybe there’s an argument that the smaller dev teams don’t need as much involvement from HR because they’re smaller and can police each other better about not being assholes to one another. It’s an interesting topic regardless.

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