Comment on Capcom isn't worried about PlayStation and Nintendo shrinking the physical games market: "90% of our unit sales are digital"

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pory@lemmy.world ⁨2⁩ ⁨days⁩ ago

Game key cards (and discs for update-reliant or online-focused games) are in a weird place. The main reasons people claim to care about physical games are “preservation” and “used games” and those don’t actually overlap.

From the preservation standpoint, GCKs and discs that don’t have the whole game are both pretty shit. There’s an argument that buggy broken v1.0 is better than nothing and that’s objectively true, but neither of these things provide actual software preservation in the face of (for example) storefront closure or account banning. GCKs and all discs are useless for preservation of online games, of course: what are you doing with that Highguard or Concord disc? A further argument is that even a complete game burned to a disc that relies on DRM isn’t truly preserved as it won’t outlive the death of the DRM boxes themselves, when every Nintendo 3DS dies you’re not going to be able to play that pristine physical copy of Pokémon Moon.

A completely different appeal for physical games is simply the ability to resell. Your gaming budget goes a longer way if instead of spending $60 three times to play three games, you’re spending $45 three times and also selling the games for $30 after you’re done with them. You could play ten first-party single player Nintendo games legally on the Switch for $0 if you always bought used and sold the used copies for the same price you bought them for. Game-Key cards and discs for incomplete/online-only games do facilitate this perfectly, though GCKs lose all value when the CDN of the storefront closes and discs only lose most value in this situation.

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