Comment on Day 749 of posting a Daily Screenshot from the games I've been playing
Adderbox76@lemmy.ca 1 week ago-
Syndicate (loved), Black Flag (Fun to be a pirate, fun story, but again…that same gameplay loop)
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Original Assassin’s Creed (I recognize its groundbreaking nature for its time, but found it kind of underwhelming),
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Rogue (got it for free at some point…don’t know where or when or how. But found it similar to Black Flag; fun to be a pirate, but the same gameplay loop)
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When I had Game Pass, I also took stabs at Origins and Oddysey.
I think anyone can recognize the loop I’m talking about. Go into an area. find a point that let’s you sync a bunch of little mini games (in AC it’s syncing from high points, in Watchdogs it’s hacking towers, etc…) Then you just randomly do enough side-plot and main plot missions and kill the sub-bosses until you “control” that part of the map and then do it again. Every game. Every Franchise. They all follow the same loop.
It’s only when a game adds something somewhat different to the equation (a grappling hook in Syndicate and a train that is constantly looping through the city or sailing a pirate ship in Black Flag) that it has any sort of novelty for me.
Those cheeky buggars have made the same basic game for over a decade just by changing time periods and art assets.
XeroxCool@lemmy.world 1 week ago
Far Cry had the same loop in 3 and 4. Yes, it’s part of the classic ubi formula. Anyway, seems like Unity isn’t in your list. I recall that having about the same verticality as Syndicate, though no grappling hook and maybe less tall buildings. Mostly 3 floor apartment blocks plus some cathedrals. I played 1 year after release and really didn’t have any bugs, in spite of initial reviews