Comment on Day 749 of posting a Daily Screenshot from the games I've been playing
InFerNo@lemmy.ml 2 weeks agoIs there a list of games you went through?
Comment on Day 749 of posting a Daily Screenshot from the games I've been playing
InFerNo@lemmy.ml 2 weeks agoIs there a list of games you went through?
Adderbox76@lemmy.ca 1 week ago
Syndicate (loved), Black Flag (Fun to be a pirate, fun story, but again…that same gameplay loop)
Original Assassin’s Creed (I recognize its groundbreaking nature for its time, but found it kind of underwhelming),
Rogue (got it for free at some point…don’t know where or when or how. But found it similar to Black Flag; fun to be a pirate, but the same gameplay loop)
When I had Game Pass, I also took stabs at Origins and Oddysey.
I think anyone can recognize the loop I’m talking about. Go into an area. find a point that let’s you sync a bunch of little mini games (in AC it’s syncing from high points, in Watchdogs it’s hacking towers, etc…) Then you just randomly do enough side-plot and main plot missions and kill the sub-bosses until you “control” that part of the map and then do it again. Every game. Every Franchise. They all follow the same loop.
It’s only when a game adds something somewhat different to the equation (a grappling hook in Syndicate and a train that is constantly looping through the city or sailing a pirate ship in Black Flag) that it has any sort of novelty for me.
Those cheeky buggars have made the same basic game for over a decade just by changing time periods and art assets.
XeroxCool@lemmy.world 1 week ago
Far Cry had the same loop in 3 and 4. Yes, it’s part of the classic ubi formula. Anyway, seems like Unity isn’t in your list. I recall that having about the same verticality as Syndicate, though no grappling hook and maybe less tall buildings. Mostly 3 floor apartment blocks plus some cathedrals. I played 1 year after release and really didn’t have any bugs, in spite of initial reviews