Comment on Thief vs. AAA Gaming - An Essay
dreamkeeper@literature.cafe 23 hours agoYou can stealth around the undead, but sure what you’re referring to there. It doesn’t make you engage in combat at any point in the game.
Comment on Thief vs. AAA Gaming - An Essay
dreamkeeper@literature.cafe 23 hours agoYou can stealth around the undead, but sure what you’re referring to there. It doesn’t make you engage in combat at any point in the game.
ampersandrew@lemmy.world 23 hours ago
The zombies and monsters don’t fit the fantasy of being a thief. I didn’t try to fight them off, but mostly I just ran from them. It didn’t feel like I was sneaking around them or that it was something the game encouraged me to do when I encountered them, unlike with the human NPCs.
If mine was the intended experience, it’s the part I would call dated, and avoiding that feeling is probably why we have so much white/yellow paint and so many objective markers. I’m inclined to believe, based on the presence of the in-game maps, that they expected me to find my way around by landmarks that weren’t as visually distinctive as they wanted them to be if they were unrestrained by development time or technology.