Comment on Three developers' different philosophies on difficulty for their games

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DonkeyStar@lemmy.world ⁨5⁩ ⁨hours⁩ ago

Sekiro bothered me, too, and I played all the Souls games. I got to the boss that wants you to jump and redirect lightning, and I stopped. I understand the philosophy behind making bosses unique, but it’s basically a QTE without the button prompt on the screen, and that’s not what I wanted from From. Also that weird fog that wants you to use consumables. I don’t do consumables.

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