Comment on Three developers' different philosophies on difficulty for their games
DonkeyStar@lemmy.world 5 hours agoSekiro bothered me, too, and I played all the Souls games. I got to the boss that wants you to jump and redirect lightning, and I stopped. I understand the philosophy behind making bosses unique, but it’s basically a QTE without the button prompt on the screen, and that’s not what I wanted from From. Also that weird fog that wants you to use consumables. I don’t do consumables.
Furbag@pawb.social 1 hour ago
I like to tell people that Sekiro is a rhythm game disguised as a Soulslike. It’s not bad, it’s just… different. Fully understand how it would be a turn-off for many.