You can always give the enhanced edition mod a try. I found that the combat was boring and repetitive until using it. It makes combat much more strategic. You need to understand enemies beyond just silver vs steel. Managing stamina so no rolling around like a madman. Potions and oils become essential, but also require you to use a modified crafting system to make them all individually.
I have completed the main story and the bigger sidequests like the Red Baron. It’s the gameplay that got over repetitive for me. The combat doesn’t get more complex the deeper you get into the game, and some of the encounters are hella big. It becomes tedius. Like it is well written and everything, the story grabbed me and didn’t let go; but playing it like any other RPG the way I usually do burnt me out because there is just so much.
Damadan@lemmy.world 1 day ago
kahjtheundedicated@lemmy.world 1 day ago
That’s fair. I do find the combat pretty clunky. But I’m also not the type that really cares about combat. I drop most games straight to easy, unless it’s turn-based. I seem to have the reflexes of a cat undergoing rigor mortis. So in games like the Witcher, the combat only serves as a plot device, rather than the point of the game.
What I ended up loving about the Witcher 3 is the characters and the worldbuilding