Comment on Nvidia finally reveals what controls devs actually have for DLSS 5, and don't worry folks, there are TWO main sliders to control the AI filter

IronKrill@lemmy.ca ⁨2⁩ ⁨weeks⁩ ago

It’s also worth noting that game devs will be able to mask different objects in a game scene, changing the structural and tone intensities for each independently. Devs might, for instance, want to give some background objects the full DLSS 5 makeover but keep a lighter touch with the characters.

This is about the only vaguely useful part of it. Just disable it for charcter faces. That said, why even use this garbage in the first place I don’t know.

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