That is absolutely not true. Companies chose cloud gaming. But because no one saw it as useful, it didn’t catch on and Stadia ended up shuttering their services. Companies chose 3D TVs, but consumers didn’t. We are seeing the “choice of AI” in home computing, and it’s remarkable how long they have attempted to extend the effort of “forcing consumers to choose it”, but to their credit, there are at least some home AI afficionados that somehow love Windows 11 Copilot.
I can assume you were not part of the digital games zeitgeist, but I can assure you, a great many (perhaps non-vocal) gamers were, and were very much for it.
MrKurteous@feddit.nu 1 week ago
An interesting example is brought up by Andreas Malm in his book “Fossil Capital”. He explains how consumers didn’t chose for the manufacturing of electronics and lots of other things to move to China. Companies moved their manufacturing there because it was cheaper and would increase their profits. Now the choice for many consumers is basically to buy Chinese-made or not buy at all. I know since I actually tried a few years ago!